
Rustcrave
A downloadable game
Rustcrave
Don't let the rust take over.
Play Beta now! Link below.
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Rustcrave is a dark, steampunk side-scrolling rougelite with RTS elements that brutally flips the classic perspective. Here, you are not the savior, but the invader. As the Empty Conductor, you command a swarm of mechanized insects in a desperate invasion of the interior of the dying planet Aion. Your goal is to rip out its Power Core.
The gameplay is defined by relentless time pressure. The unforgiving autoscroll acts as a physical barrier of annihilation that devours everything in its path. Success in this mission requires quick optimization of your small swarm and flawless management of unit specializations and resources.
Feel the adrenaline rush of constant danger in a fascinating, merciless world of rusting machinery!
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Key Features
- Crisis Management under Pressure: A high-stakes gameplay experience where modern automation meets survival. Every mistake carries an immediate, permanent cost.
- The Mechanical Swarm: Command steampunk insectoid machines with high agency and multitasking. Sacrifice the few to empower the collective.
- Race Against Erosion: Stay on the move as the dark, dusty, and suffocating mines collapse behind you, forcing you into constant action.
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The Team: Trispect Interactive
A newly forged game development team brought together by the Cyberiada program, known there as 3Pieczarki's Team. While Rustcrave is our very first collaborative project as a crew, we hit the ground running with a unified vision. We are bound by a shared passion for unforgiving, atmospheric indie games that don't hold the player's hand. Pooling our individual strengths into this first joint venture, we poured our love for grimy steampunk aesthetics and deep tactical gameplay into creating a fresh, intense crisis-management experience.
Zuzanna Laube - Project Manager & 3D Artist
Jakub Misiak - Game Designer & QA
Maria Wieczorek - Lead Programmer & Tech Artist
Robert Mazurkiewicz - Programmer
Dorian Wolny - Programmer
Kateryna Rashkovska - Programmer
Daria Jaworska - 3D Artist
Michał Durkarski - 3D Artist
Karolina Kucharyk - 2D Artist
Michał Laufer - 3D Animator
Agnieszka Wójtowicz - Sound Designer & Music Composer
Stay updated!
Follow our journey and see behind-the-scenes updates from the development process.
| Updated | 9 minutes ago |
| Status | In development |
| Author | Trispect Interactive |
| Genre | Strategy |
| Tags | 3D, Difficult, Management, Post-apocalyptic, Real time strategy, Roguelite, Side Scroller, Singleplayer, Steampunk, time-pressure |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |







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